Could Bethesda’s biggest games be affected by the latest layoffs?

Bethesda layoffs raise concerns for The Elder Scrolls Online and beyond
Industry

Bethesda Game Studios and the wider Bethesda/ZeniMax family have been affected by Microsoft’s latest Xbox layoffs, and the news has worried many players across the gaming world. While Microsoft has not shared a clear number for Bethesda Game Studios alone, the cuts are part of a much larger restructuring across Xbox and its studios.

 

 

Bethesda’s biggest franchises face uncertainty

Bethesda’s union said that many workers at Bethesda Game Studios were affected by the layoffs. This is especially concerning because Bethesda is connected to some of the biggest and most loved franchises in gaming, including The Elder Scrolls, Fallout, Starfield, Doom, Wolfenstein, and Quake. These are games with huge fanbases, long histories, and very high expectations for the future.

The layoffs also appear to have affected ZeniMax Online Studios, the developer behind The Elder Scrolls Online. That makes the situation even more important for fans of the MMO. The Elder Scrolls Online is a live-service game, which means it depends on regular updates, events, fixes, expansions, and community support. When a team working on a game like this loses experienced people, players naturally start wondering how future content could be affected.

For now, The Elder Scrolls Online is still active, and there is no official sign that the game is going away. Still, the layoffs raise fair questions about what comes next. ESO has grown into a massive online version of Tamriel, giving players years of quests, zones, dungeons, stories, and adventures to enjoy. Fans will be hoping that the remaining team gets the support it needs to keep the game moving forward.

There is also concern about the future of other Bethesda titles. Doom, for example, remains one of the most iconic action franchises in gaming, and many fans hope it will continue to receive the care and attention it deserves. The same goes for other major Bethesda and ZeniMax series that players have followed for years.

These layoffs are a worrying moment for the industry. Behind every big game are developers, artists, writers, designers, and many other people who make these worlds possible. Hopefully, Bethesda’s teams can continue building the amazing games players love.

If this news has made you want to return to Tamriel or try it for the first time, use our price comparison tool to find the best prices for The Elder Scrolls Online.

AlexP

AlexP

652 Articles

Passionate gamer whose first memory is playing games like Doom and Warcraft, turned into a professional World of Warcraft streamer, and now passionate about everything games-related.

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juanpr85
juanpr85
Jul 8, 2026, 9:02 AM on dlcompare.es
Esta la industria de los videojuegos en un momento critico a todos los niveles. Tengo la sensación de que vamos a peor en todos los aspectos y en contra del consumidor.
The video game industry is at a critical juncture on all levels. I have the feeling that things are getting worse in every aspect, and it's to the detriment of the consumer.
Gamer2021
Gamer2021
Jul 8, 2026, 12:36 AM on dlcompare.fr
C'est toujours triste de voir des licenciements toucher des studios cela va avec la vague de licenciement de chez Microsoft... On espère surtout que cela ne ralentira pas le développement des futurs projets et que les équipes encore en place auront les moyens de continuer à faire vivre des licences aussi importantes que The Elder Scrolls ou Fallout.
It's always sad to see layoffs affecting studios, especially with the wave of layoffs at Microsoft... We especially hope that this won't slow down the development of future projects and that the remaining teams will have the resources to continue to keep such important franchises as The Elder Scrolls or Fallout alive.
SlDiorite5
SlDiorite5
Jul 8, 2026, 12:01 AM
I'd be surprised if ESO manages to survive this. The MMO market is ruthless and rely heavily on new content and events being released. Losing half of the team does not bode well for the future of the game.
Scibella
Scibella
Jul 7, 2026, 8:10 PM
Espero que a Bethesda tenha tempo para os próximos jogos. Um desenvolvimento mais longo com equipes estabilizadas é melhor do que uma saída rápida seguida de meses de correções
I hope Bethesda takes its time with future games. A longer development period with established teams is better than a quick release followed by months of fixes.
Eloded
Eloded
Jul 7, 2026, 4:06 PM on dlcompare.fr
Les licenciements chez Bethesda inquiètent surtout parce qu’ils touchent des équipes expérimentées. Des licences comme The Elder Scrolls, Fallout ou DOOM reposent sur un savoir-faire accumulé pendant des années
The layoffs at Bethesda are particularly worrying because they affect experienced teams. Franchises like The Elder Scrolls, Fallout, and DOOM rely on expertise accumulated over years.
neekimyong
neekimyong
Jul 7, 2026, 3:49 PM
The saddest part of this news is that people have lost their jobs. While the future of the games matters, it's important to remember that these decisions affect real people behind the projects.
Nachos
Nachos
Jul 7, 2026, 3:07 PM on dlcompare.fr
En ce moment, c'est catastrophique chez Xbox. Entre les licenciements à répétition, la revente ou restructuration de certains studios, les projets annulés et des décisions qui énervent une partie de la communauté sur plusieurs jeux, il y a de quoi s'inquiéter. J'espère sincèrement que cette politique de réduction des coûts ne finira pas par impacter la qualité des jeux et la créativité des équipes
Things are catastrophic at Xbox right now. Between repeated layoffs, the sale or restructuring of certain studios, canceled projects, and decisions that are angering part of the community on several games, there's plenty to worry about. I sincerely hope that this cost-cutting policy won't end up impacting the quality of the games and the creativity of the teams.
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