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    City building at its maximum expression. The seventh installment of the Anno series takes you back in time to the 19th century to lead the Industrial Revolution and live the dawn of a new era. It's a time of discovery, diplomacy, and industrialization where your choices will define how the world will remember your name, whether you are an innovator, an exploiter, an oppressor or a liberator.
    Industrialization is the driving force behind the game and it influences all aspects of a gameplay that combines many great features from previous titles in the series, like individual AI opponents, randomly generated maps, multisession gameplay, and more, with new additions, in order to deliver an awesome and rich city-building experience that includes a story-based campaign mode, a sandbox mode and the classic multiplayer mode.
    In Anno 1800 you will also be able to expand across the ocean to explore South America, a whole new continent full of resources to exploit and challenges to face.

    Whether you are a fan of the series or not, Anno 1800 offers you the best city-building experience.

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    FAQ - Frequently Asked Questions

    How does the influence mechanic uniquely impact the late-game city planning and expansion in Anno 1800, differentiating it from simply resource management?
    Influence dictates the scale and efficiency of your city-building by limiting the number of buildings, trade routes, and specialists you can deploy. It forces players to prioritize certain areas for development, fostering strategic decision-making and trade-offs in their approach to city planning.
    Beyond basic production chains, how do the 'sessions' mechanic and the unique resources of each region (Old World, New World, Arctic, and Africa) create a dynamic for inter-regional trade and specialization?
    Sessions enable specialized production in different regions. Players must manage trade routes to transport goods between regions, creating intricate supply chains. This forces players to make decisions about which goods to specialize in and how to allocate resources to their different regions, driving strategic gameplay.
    How does the newspaper and propaganda system influence the morale and productivity of different citizen tiers, and what are the core strategic elements involved in its manipulation?
    The newspaper allows you to publish articles that impact your citizens' morale. You can manipulate the articles for your benefit, which can create buffs to production or nerfs to happiness. Careful crafting of the news to influence the various citizen tiers adds a unique layer of strategic depth by creating both production and societal effects.
    What is the purpose of expeditions, and how do they provide unique benefits and challenges beyond resource acquisition?
    Expeditions are a core element that allows players to explore and discover new islands, obtain rare resources, and engage in narrative-driven quests. They introduce risks and rewards through dice rolls and resource management, diversifying the gameplay loop.
    In what way does the workforce mechanic go beyond simply needing workers, and what role does it play in specialization, optimization, and the creation of advanced production chains?
    The workforce mechanic uses different tiers of citizens to work in different buildings. The specialization of each tier, from farmers to engineers, is essential for advanced production. It forces players to balance the needs and demands of each tier, which is critical to unlocking more advanced production chains.
    How does the 'Investors' tier uniquely shift the game's focus in the late game, and what new challenges or strategic considerations do they introduce?
    Investors demand a high level of comfort and are required to produce advanced goods. They provide a new objective for players who need to provide extremely complex production chains and balance high-cost buildings with resource allocation and maintenance.
    How do the specialists and item system provide unique customization options and gameplay effects, and what strategic decisions are involved in utilizing them effectively?
    Specialists can be placed in production buildings or on ships to provide buffs to efficiency, happiness, or resource production. Each specialist has a unique set of effects, giving players the option to customize their production chains and city planning to maximize gains. This adds a layer of strategic depth that can be tweaked to overcome resource-management difficulties.
    What is the role of the World Fairs and how do they provide opportunities beyond simple resource boosts?
    World Fairs are global events that take time and resources to complete. They offer unique rewards and allow players to showcase their city's development. These events create competition and require players to manage resources and prioritize production for special global objectives.
    In what ways does the ship combat system provide strategic depth, and how does it complement the game's focus on trade and expansion?
    The ship combat system, used in naval battles, gives players the option to attack other players, pirates, and neutral traders to disrupt supply chains. Ship combat, coupled with the diplomacy mechanics, opens up avenues for aggression, trade, and defense, which further adds a unique element to the gameplay.
    How do the diplomacy options, trade agreements, and relationship management with AI factions create strategic opportunities and challenges beyond direct competition for resources?
    Diplomacy allows players to negotiate trade agreements, form alliances, and engage in wars. Building positive relationships with other AI factions allows for greater access to resources and protection, while conflict can disrupt trade and force you to defend your islands, which fosters dynamic interactions with other factions.

    Comments on Anno 1800

    Daniel Szulik
    Jan 24, 2019, 11:33 PM
    I think this is one of that games that I'm waiting for and this site is perfect to watch the price flow.
    Alessandro
    Jun 14, 2019, 8:30 PM on dlcompare.it
    gioco stupendo, speriamo di vincerlo :)
    wonderful game, hope to win it :)
    Mikaka46
    May 27, 2019, 7:18 PM on dlcompare.fr
    Ayant joué a la beta, je n'attends plus qu'une chose : OFFRER LE MOI !!!! =D Ou sinon j'achète :(
    Having played the beta, I'm only waiting for one thing: GIVE IT TO ME !!!! =D Or else I buy it :(
    Florian_1981
    May 26, 2019, 12:30 AM on dlcompare.fr
    Après avoir lu le test dans Canard PC j'ai vraiment envie de me replonger dans cette nouvelle version de Anno !
    After reading the test in Canard PC I really want to dive back into this new version of Anno!
    Stéphane A.
    May 25, 2019, 10:48 PM on dlcompare.fr
    Ce jeu est exceptionnel. A ajouter à ma collection dès que possible. Enfin un retour aux sources !
    This game is exceptional. To add to my collection as soon as possible. Finally a return to the roots!
    Hugo
    May 25, 2019, 3:25 PM on dlcompare.fr
    Ce jeu a l'air ouf !
    This game looks amazing!
    Davide Capobianco
    May 13, 2019, 2:54 PM on dlcompare.it
    <Woooooooo
    &lt;Woooooooo
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