The strategic depth of Anno 117: Pax Romana

Exploring Anno 117: Pax Romana’s ancient world

The world of Anno 117: Pax Romana invites players to step into one of the most iconic periods in human history — the height of the Roman Empire. Set in the year 117 AD, during the era known as the Pax Romana, the game captures the fragile balance between prosperity and power that defined this time. Players take on the role of a Roman governor tasked with developing and managing provinces within the vast Empire. The experience begins with a meaningful choice between two regions: the civilized heart of Latium or the untamed lands of Albion, where Celtic traditions and rugged landscapes challenge your authority. Each location offers a different tone and rhythm of play, emphasizing how culture and geography shape the path of civilization.

At its core, Anno 117: Pax Romana remains faithful to the essence of the Anno series — a blend of city-building, resource management, and economic strategy — while introducing new layers of depth. Players must balance trade, infrastructure, and citizen satisfaction as they expand their settlements across the Empire. New mechanics allow for diagonal construction and more organic city layouts, moving beyond the traditional grid-based systems of earlier entries. Building placement now has tangible effects on productivity, as influence zones and environmental factors add strategic complexity. Beyond architecture, cultural development plays a key role, letting governors decide whether to embrace Roman discipline or integrate the customs of local populations, creating a richer narrative of governance and identity.

 

 

Shaping civilization at the height of Rome’s power

Expect a deeply immersive experience built on intricate systems that reward patience and foresight. The game encourages careful city planning and thoughtful progression rather than rapid expansion. Its tone mirrors that of Anno 1800, which balanced industrial ambition with the human stories behind urban growth. However, Anno 117 distinguishes itself by grounding its challenge in antiquity, where politics, religion, and culture intertwine more organically. Each province tells its own story through the architecture, economy, and people under your rule, making every decision feel like a small chapter in the grand narrative of Rome.

For players who love the calm satisfaction of watching a society evolve, Anno 117: Pax Romana promises a sophisticated and atmospheric journey. Its detailed environments, from marble forums to Celtic hill forts, capture both the majesty and fragility of empire. As cities rise, trade routes flourish, and populations thrive, the game becomes not only a test of management but also a meditation on civilization itself — how power is built, and how peace is maintained. Make sure you use our price comparison tool to find the best prices for Anno 117: Pax Romana.

AlexP

AlexP

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Passionate gamer whose first memory is playing games like Doom and Warcraft, turned into a professional World of Warcraft streamer, and now passionate about everything games-related.

Best deals for Anno 117 Pax Romana

gennyshark
Dec 2, 2025, 3:10 PM
Ubisoft Mainz builds a mature, stable, and surprisingly accessible city builder. A digital Rome that prioritizes harmony over conquest, refined in form and solid in substance, without pushing the boundaries of tradition. The new installment developed by Ubisoft Mainz marks a turning point for the series: it abandons the industrial rush of Anno 1800 to take the player to the heart of the Roman Empire, where the challenge is no longer to conquer new territories, but to maintain prosperity, balance, and political consensus in a now mature world. It's a transformation that redefines the very concept of historical management, shifting the focus from progress to government responsibility.
gif123
Nov 30, 2025, 2:41 PM
Anno 117: Pax Romana için yazılmış bu tanıtım metni, oyunun stratejik katmanlarını ve atmosferini geniş bir perspektiften ele alırken, hem tarihsel bağlamı hem de oynanış dinamiklerini dengeli bir şekilde sunuyor. Metin, Roma İmparatorluğu’nun en istikrarlı döneminin yalnızca dışarıdan bir “barış çağı” olmadığını, aynı zamanda yönetimsel baskılar, kültürel etkileşimler ve ekonomik dengelerle örülü bir sahne olduğunu sezdiriyor. Oyuncunun iki farklı bölge arasında yaptığı seçim üzerinden, coğrafya ve kültürün şehir kurma deneyimine nasıl yön verdiği akıllıca vurgulanmış.
Shanala
Nov 27, 2025, 11:06 PM
On the strategy front, Anno 117 keeps the traditional Anno focus on logistics, with multi-island supply chains, trade, and district placement being key to maintaining a stable economy. Veterans get plenty to optimize thanks to complex production chains, optional warfare, and systems like research trees and pollution/logistics management, while newcomers benefit from better tutorials, active-pause planning, and a smoother difficulty curve.
Nachos
Dec 3, 2025, 8:12 PM on dlcompare.fr
Anno 117 offre une approche originale du city-builder en plaçant la culture et l’histoire au cœur de la gestion. Les choix politiques et culturels influencent directement la dynamique de chaque cité : imposer la discipline romaine ou respecter les traditions locales modifie la stabilité et le développement des provinces. Le jeu combine habilement construction, gestion des ressources et planification stratégique, tout en intégrant des éléments historiques. La liberté de construction, la profondeur des mécanismes et la cohérence historique font d’Anno 117 une expérience de gestion ambitieuse et réfléchie. Enfin, même si la construction est déjà bien pensée, quelques options architecturales supplémentaires (styles régionaux, monuments uniques, routes plus variées) permettraient de personnaliser encore davantage nos cités. Dans l’ensemble, le jeu reste en dessous de la version finale d'anno 1800 mais le potentiel est là , à voir ce que blue byte nous réserve pour la suite
Anno 117 offers an original approach to city-building, placing culture and history at the heart of management. Political and cultural choices have a direct influence on the dynamics of each city: whether to impose Roman discipline or respect local traditions, the stability and development of each province will be affected. The game skilfully combines construction, resource management and strategic planning, while integrating historical elements. The freedom of construction, depth of mechanics and historical coherence make Anno 117 an ambitious and thoughtful management experience. Finally, even if construction is already well thought-out, a few more architectural options (regional styles, unique monuments, more varied roads) would allow our cities to be even more personalized. All in all, the game falls short of the final version of anno 1800, but the potential is there, and it remains to be seen what blue byte has in store for us next.
Gamer2021
Dec 2, 2025, 4:15 AM on dlcompare.fr
Anno 117 réussit à mêler charme historique, gestion et accessibilité. Pour un fan de city-builder ou de gestion/stratégie, c’est un bon choix surtout si vous êtes prêt à accepter ses compromis. En revanche, si vous attendez un contenu long, profond et très travaillé, le jeu risque de te sembler un peu léger.
Anno 117 successfully blends historical charm, management and accessibility. For a city-builder or management/strategy fan, it's a good choice, especially if you're prepared to accept its compromises. On the other hand, if you're looking for long, in-depth, highly polished content, the game may seem a little light.
kelet
Dec 1, 2025, 7:29 PM on dlcompare.es
La ambientación me ha terminado de vender el juego. Foros de mármol, castros celtas, rutas comerciales por un Imperio en su máximo esplendor… se nota que el mundo está construido para que te lo creas. Me gusta que no sea solo “Roma guapa y ya”, sino que también hable de la fragilidad del Imperio, del equilibrio entre prosperidad y poder. Poder gestionar esa tensión desde la perspectiva de un gobernador y ver cómo mis decisiones afectan a la estabilidad de la provincia me parece de lo más atractivo.
The setting has finished selling the game to me. Marble forums, Celtic forts, trade routes through an Empire at its maximum splendor... you can tell that the world is built to make you believe it. I like that it's not just "Rome is beautiful and that's it", but that it also talks about the fragility of the Empire, the balance between prosperity and power. To be able to manage that tension from the perspective of a governor and see how my decisions affect the stability of the province seems most attractive to me.
SantCal
Dec 1, 2025, 2:20 PM on dlcompare.es
Me tranquiliza ver que el juego parece apostar por la progresión pausada y meditada, no por la expansión loca sin control. La noticia habla de una experiencia que recompensa la paciencia y la previsión, y eso es exactamente lo que quiero: sentarme, planificar rutas comerciales, ajustar la producción y ver cómo poco a poco mis ciudades pasan de ser pequeños asentamientos a centros de poder. Que se compare el tono con Anno 1800, pero en la Antigüedad, me parece una combinación ganadora
I'm reassured to see that the game seems to be betting on slow and thoughtful progression, not on crazy uncontrolled expansion. The news speaks of an experience that rewards patience and foresight, and that's exactly what I want: to sit back, plan trade routes, adjust production, and watch my cities gradually grow from small settlements to centers of power. That the tone compares to Anno 1800, but in Antiquity, seems to me to be a winning combination.
DavReMad
Dec 1, 2025, 10:07 AM on dlcompare.es
La noticia transmite muy bien que Anno 117 no solo va de levantar edificios, sino de gobernar culturas distintas. Me flipa la idea de decidir si quiero imponer la disciplina romana o integrar tradiciones locales para crear algo híbrido. Eso le da mucha personalidad a cada campaña y me hace sentir que no voy a jugar dos veces la misma historia. El concepto de que cada provincia “cuenta su propio relato” a través de arquitectura y economía es justo el tipo de profundidad que busco en un juego de gestión.
The news conveys very well that Anno 117 is not only about erecting buildings, but about governing different cultures. I love the idea of deciding whether I want to impose Roman discipline or integrate local traditions to create something hybrid. That gives a lot of personality to each campaign and makes me feel like I'm not going to play the same story twice. The concept of each province "telling its own story" through architecture and economics is just the kind of depth I'm looking for in a management game.
Kiefern
Nov 30, 2025, 9:26 AM on dlcompare.fr
J’adore la façon dont l’article présente Anno 117 comme un voyage atmosphérique et réfléchi. L’idée de voir nos villes grandir, les routes commerciales se développer et les cultures se croiser, tout en réfléchissant à la manière dont un empire construit et maintient sa paix, est très séduisante. On a l’impression que chaque province racontera sa propre histoire à travers l’architecture, l’économie et les choix culturels du joueur. Pour moi, c’est la promesse d’une expérience à la fois relaxante et profondément immersive.
I love the way the article presents Anno 117 as an atmospheric and thoughtful journey. The idea of watching our cities grow, trade routes develop and cultures intersect, while reflecting on how an empire builds and maintains its peace, is very appealing. It feels like each province will tell its own story through the player's architecture, economy and cultural choices. For me, this is the promise of a relaxing yet deeply immersive experience.
DucRossoneri
Nov 30, 2025, 8:33 AM on dlcompare.fr
Anno 117 mise surtout sur une stratégie économique et logistique, avec des chaînes de production à optimiser et des routes commerciales à bien penser entre les îles. Le côté militaire existe, avec des unités terrestres et des sièges, mais reste plus simple et sert surtout à appuyer ta gestion plutôt qu’à en faire un wargame complexe. Si vous aimez réfléchir à la disposition des villes, à la gestion fine des ressources et à l’équilibre entre expansion et stabilité, le jeu est très satisfaisant stratégiquement.
Anno 117 focuses on economic and logistical strategy, with production chains to be optimized and trade routes between islands to be well thought out. There is a military side, with land units and sieges, but it's simpler and serves more to support your management than to turn it into a complex wargame. If you like to think about the layout of cities, the fine management of resources and the balance between expansion and stability, the game is very satisfying strategically.
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