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    Dead Cells: Fatal Falls is an expansion to the popular indie game Dead Cells. It adds new content to the game, including two new biomes, The Fractured Shrines and The Undying Shores, each with its own unique enemies, weapons, and challenges. The Fractured Shrines is a floating island full of traps and hazards, while The Undying Shores is a coastal area full of undead enemies.

    In addition to the new biomes, the expansion adds new weapons, including the Lightning Rod, Ferryman's Lantern, Scarecrow's Sickles, and Serenade, each with its unique playstyle and abilities. The expansion also adds new enemies, including the Myopic Crow Keeper, the Stone Warden, and the Siren, each with their own attack patterns and weaknesses.

    Dead Cells: Fatal Falls also includes new bosses, The Scarecrow and The Mama Tick, both of which are challenging and require players to use all of their skills and weapons to defeat them. The Scarecrow uses sickles and can teleport, while The Mama Tick is a giant tick that spits out smaller ticks and has a powerful charge attack.

    This game is a DLC and needs to be used with the complete version of the game : Dead Cells

    Best deals for Dead Cells Fatal Falls

    FAQ - Frequently Asked Questions

    Can I access the Fractured Shrines and Undying Shores levels in Fatal Falls even if I haven't beaten the Hand of the King?
    Yes, Fatal Falls content is accessible as long as you've unlocked the Graveyard and access to the High Peak Castle is granted.
    How do the new weapons introduced in Fatal Falls, like the Scythe Claws, interact with existing mutations or item synergies?
    The new weapons synergize with existing mutations in ways consistent with their damage types and attack patterns. Experiment to discover the best combinations.
    Does the Gardener's Keys mechanic in the Fractured Shrines have any lasting impact on subsequent runs or is it isolated to that level?
    Collecting the Gardener's Keys and opening the corresponding gates does not persist across runs, the key collection and gate unlocking is specific to the run.
    How does the 'Serenade' weapon work with the new areas and enemy types of Fatal Falls?
    Serenade, the flying sword, functions as usual in Fatal Falls, attaching to enemies and providing consistent damage, even against the new enemy types.
    Do the new boss fights in Fatal Falls offer any unique rewards or blueprints beyond the standard boss cell?
    Yes, the boss fights in Fatal Falls offer new blueprints for weapons and other items, encouraging replayability.
    How do the new enemy types in Fatal Falls change the overall risk/reward dynamic of the game?
    The new enemies introduce new attack patterns and environmental challenges, forcing players to adapt their strategies, especially with the addition of the new enemy types found in the Fractured Shrines and Undying Shores.
    Are the level layouts in the Fractured Shrines and Undying Shores procedurally generated, or are they static?
    The level layouts in the new areas are procedurally generated, offering a unique experience on each run.
    How does the 'Aspects' system, introduced in a previous update, interact with the Fatal Falls content?
    Aspects function as usual in Fatal Falls, however the new content will not have any specific interaction.
    Does the time-based mechanic affect the Fatal Falls content, and how?
    The time-based mechanic is present in the new content and will apply as it does to all the rest of the game, encouraging a fast playthrough.
    Can I use the new weapons and items obtained in Fatal Falls in the base game content?
    Yes, all new weapons and items obtained in Fatal Falls can be used in the base game content.

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    • Technical information

    • Official website
    • Categories : Action, Platformer & Runner, Rogue-Like, Metroidvania
    • Editor : Motion Twin
    • Developer : Motion Twin
    • Mode(s) : Solo
    • Release date : January 26, 2021
    • System Requirements
      • Minimum
      • OS: Windows 7
      • CPU : i5
      • RAM : 2 GB
      • GPU : 450 GTS / Radeon HD 5750
      • Storage : 500 MB
      • Recommended
      • CPU : i5
      • RAM : 4 GB
      • GPU : GTX 460 / Radeon HD 7800
      • Storage : 500 MB
    • Age Rating
    • PEGI 16 ESRB T
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