The King is Watching is a refreshingly unique blend of roguelite kingdom-building and tower defense, developed by Hypnohead and published by tinyBuild. Released in July 2025, this indie gem hooks you in with its one-of-a-kind “royal gaze” mechanic, where your subjects only work when you’re looking directly at them. This simple yet ingenious system turns micromanagement into a thrilling juggling act—shift your attention too slowly, and your production chain stalls; shift it too quickly, and you risk neglecting your defenses.
The core loop revolves around gathering and managing resources, such as wheat, water, and stone, while continuously building up your army and upgrading your infrastructure. As your kingdom grows, you must defend it against relentless waves of goblins, dragons, and dark sorcerers. The combat combines passive tower-defense setups with active abilities and spellcasting, providing players with a satisfying balance between planning and reacting.
Each run presents new challenges, with roguelite progression allowing you to unlock permanent upgrades, unique kings, and powerful artifacts. The pixel art style is clean and expressive, and the soundtrack fits the medieval-fantasy tone well without becoming repetitive. Difficulty ramps up quickly, but rarely feels unfair—more like a test of your multitasking skill and strategic foresight.
However, The King is Watching isn't completely perfect. Currently, there’s no mid-run save feature, which can be frustrating during longer sessions. UI complexity might also overwhelm newcomers. But these are minor issues in what is otherwise an impressively polished indie experience.
For fans of Thronefall, Kingdom Two Crowns, or even Loop Hero, The King is Watching is a must-play. It stands out not only because of its concept, but because it executes that concept with confidence and style. Just be warned—you’ll lose track of time under the King’s watchful eye. For the best prices on The King is Watching, check out our comparison website.
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