Larian Aims to Redefine Turn-Based Combat With Divinity
Belgian developer Larian Entertainment, known for the acclaimed Baldur’s Gate 3, has unveiled its next major project, Divinity, promising to push turn-based combat to a new level. The announcement highlights the studio’s commitment to delivering deep, strategic role-playing experiences.
First details about the game
In an interview with Bloomberg, Larian founder and CEO Swen Vincke has emphasized that the game will feature a turn-based system unlike anything the studio has released before. "This is going to be us unleashed," Vincke said. "It's a turn-based RPG with everything you’ve seen from us before, but it's taken to the next level." The game’s mechanics are being designed specifically for video game play, rather than being adapted from existing tabletop rules, allowing for a more refined and innovative combat experience.
While details on the new system remain scarce, Larian promises enhancements to both strategic depth and player choice. The studio aims to build on the foundations laid by the Divinity: Original Sin series and Baldur’s Gate 3, with expanded narrative interactivity and more complex tactical engagements that could redefine the turn-based genre.
Divinity is expected to launch via an early access model, similar to Baldur's Gate 3, but the release is unlikely to occur in 2026. Larian is targeting a development cycle of three to four years, which is shorter than the six-year development period of their previous RPG. Vincke has also hinted that the new game could surpass the scale and scope of Baldur's Gate 3, a bold statement considering the prior title’s critical and commercial success.
The announcement comes amid discussions about Larian's use of generative AI in development. The studio has clarified that AI tools are only employed for internal ideation and prototyping, with all final in-game content created by human designers. This approach underscores the company's commitment to quality and creative integrity while exploring modern development workflows.
With Divinity, Larian Entertainment is positioning itself to set a new benchmark in turn-based RPG design, offering both longtime fans and newcomers a fresh vision for tactical, story-driven gameplay. However, to promise a game that is bigger than BG3 could be a risky move. The expectations generated by the studio are massive, and this could influence the development of the game. We can only hope that Larian surprises us again with an outstanding masterpiece, even if we have to wait for a while to enjoy it. In any case, you can keep an eye on the best deals for Divinity with our comparator.
Technical information
- Official website
- Categories : Role-Playing
- Editor : Larian Studios
- Developer : Larian Studios
- Release date : September 13, 2002
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Larian totally ditches generative AI for Divinity1/12/26
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