Fatal Fury: City of the Wolves marks SNK’s triumphant revival of its legendary fighting game series, plunging players back into the gritty streets of South Town. This seventh mainline entry continues the saga from Garou: Mark of the Wolves, focusing on Rock Howard’s quest to unravel mysteries surrounding his mother, Marie Heinlein, and his father, Geese Howard. With a vibrant roster, innovative mechanics, and a bold comic-book aesthetic, it’s a love letter to fans and a welcoming gateway for newcomers.
The game’s standout feature is the REV System, a dynamic offensive toolkit that fuels aggressive play from the first punch. Players can unleash REV Arts for devastating special moves, REV Accel for swift attacks, or REV Blows for slick cancels, all tied to a REV Meter that demands strategic management to avoid overheating. Paired with classic mechanics like Just Defense and Selective Potential Gear, it offers a layered experience that rewards creativity and precision. Two control schemes, Arcade Style for veterans and Smart Style for beginners, ensure accessibility without sacrificing depth.
Visually, City of the Wolves amazes with 2.5D comic-inspired art, channeling Marvel Comics flair and Neo Geo nostalgia. South Town’s stages burst with detail, while the soundtrack, featuring new tracks and classics, is a jukebox treat, enhanced by DJ Salvatore Ganacci’s EDM contributions. The 17-character roster blends Fatal Fury icons like Terry Bogard and Mai Shiranui with newcomers like Preecha, plus wild guest stars like Ganacci and footballer Cristiano Ronaldo, though the latter’s inclusion has sparked debate.
The Episodes of South Town mode adds RPG flair, letting players explore the city, tackle missions, and unlock cosmetics. Online, rollback netcode and cross-platform play ensure smooth battles, backed by a $2.5M esports prize pool for the SNK World Championship.
Like Street Fighter 6, City of the Wolves balances accessibility and depth, with vibrant visuals and a single-player mode (World Tour vs. Episodes of South Town). However, Street Fighter 6’s netcode feels smoother, and its UI is more polished. City of the Wolves counters with flashier mechanics like the REV System, which offers more offensive freedom than Street Fighter 6’s Drive System, appealing to players who crave chaotic combos.
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