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Every Day We Fight is a tactical roguelite that throws you into the heart of an alien invasion. Set in a city frozen in time, you lead a small squad of resistance fighters battling against mysterious invaders known as the Rifters. Every defeat rewinds time, but your knowledge, skills, and weapons carry over, giving you a chance to learn, adapt, and push deeper into hostile territory.
Blending real-time exploration with turn-based tactical combat, the game introduces a dynamic layer of strategy. When the shooting starts, you'll switch into a precise, turn-based mode where you directly aim shots in first person. Positioning, cover, and aim matter deeply. And while it's your turn to plan and strike, enemies aren't just passive—they’ll respond, react, and even intercept during their turn, keeping every skirmish intense and unpredictable.
Your squad isn't just made of faceless soldiers. Each run starts with a different trio, each bringing their own abilities and flavor to the resistance. With every loop, you scavenge gear, upgrade abilities, and unlock new parts of the war-torn city. But resources are limited and risks are high: lose a fighter, and time resets. The real challenge is how far you can push before the loop snaps back.
As you uncover more about the invaders and the looping reality you're stuck in, the story unfolds across a shifting battlefield. Rooftops, alleyways, and crumbling interiors offer multiple paths and tactical advantages, inviting you to experiment with new strategies each run.
Every Day We Fight features multiple missions, deep character progression, and a branching story. It offers a fast-paced, and deeply replayable experience where every decision matters.