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    Stellaris: MegaCorp is a grand strategy game expansion for Stellaris that focuses on the exploration of space and galactic domination. This adventure-filled expansion offers players a new way to experience the vastness of space by introducing an interstellar currency known as Credits, allowing them to expand their intergalactic empire. Alongside this new currency come powerful ship upgrades, brand-new technologies and more exciting features.

    In Stellaris: MegaCorp, players take control of a mega-corporation in order to build a thriving economic network spanning across multiple star systems. Through trade and diplomacy, you can construct an immense trading empire or conquer alien worlds through warfare. With its unique blend of real-time combat and deep management mechanics, there are endless opportunities available for all types of gamers!

    Stellaris: MegaCorp also introduces advanced Galactic Naval Combat featuring improved graphics, vivid sound effects and an interactive UI. Players can even engage in espionage missions against rival corporations or create their own mercenary force to gain advantage in galaxy wars. All these features combined make for an incredibly engaging intergalactic adventure!

    This game is a DLC and needs to be used with the complete version of the game : Stellaris

    Best deals for Stellaris MegaCorp

    FAQ - Frequently Asked Questions

    How does the Corporate Authority type affect my ability to establish branch offices on other empires' planets, and what are the limitations?
    The Corporate Authority type governs the number of branch offices you can have, and the specific benefits your branch offices can provide on planets. Certain authority types may be locked behind specific civics or government reforms.
    What are the different types of branch offices, and how do I determine which is most profitable on a given planet?
    Branch offices provide a wide array of effects, such as generating Trade Value, increasing resource production, or boosting stability. The best choice depends on the planet's existing setup, the planetary features, and the resources available. Determine this by analyzing the planet and the available branch office options.
    Can I use branch offices on planets owned by empires that are at war with me, and how does this impact my corporation?
    Branch offices are generally removed during wars with the planet's owner. You will lose all branch office benefits, and depending on your agreements, it may impact relations and reputation.
    How do I manage the influence cost of opening and maintaining branch offices across multiple empires?
    Opening branch offices requires an Influence cost. Maintaining good relations and having favorable trade policies with other empires will reduce the cost of opening and maintaining branch offices. Some civics and traditions may also provide discounts.
    What are the benefits of joining the Galactic Community, and how do they interact with my corporate gameplay?
    Joining the Galactic Community allows corporations to propose and support resolutions that can benefit their branch offices and trade. It also grants access to Galactic Market benefits and diplomatic advantages.
    How do the various Corporate Ethics affect my empire's diplomacy, internal policies, and the types of branch offices I can establish?
    Corporate Ethics shape your approach to diplomacy, dictating how you interact with other empires and what actions you can take within your borders. They will also determine which branch office types are available to your empire.
    Can I use the Galactic Stock Exchange to invest in other empires' branch offices, and what are the risks and rewards associated with this?
    The Galactic Stock Exchange allows corporations to invest in other empires' branches. This carries the risk of losing investment if the office is destroyed or the host empire is at war. The reward can be substantial, providing income based on the performance of the chosen office.
    How does the 'Corporate Culture' civic influence my empire's ability to expand its branch office network, and what unique bonuses does it provide?
    The Corporate Culture civic provides bonuses to branch office efficiency, reduces the influence cost of establishing branch offices, and may unlock unique branch office types and bonuses.
    What are the specific benefits of owning Ecumenopolis planets as a MegaCorp, and how do they enhance my economic power?
    As a MegaCorp, Ecumenopolis planets can be transformed into the headquarters of your corporation. This grants significant bonuses to trade value, resource production, and branch office efficiency. Headquarters can also provide powerful planet-wide effects.
    How does the 'Criminal Heritage' civic change my corporate gameplay, and what unique strategies does it enable regarding branch offices?
    The Criminal Heritage civic allows your corporation to establish branch offices that function as criminal organizations, which provide powerful benefits to you but can also destabilize the host empire's planets. It is an aggressive play style where you actively try to undermine the host empire.

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    • Technical information

    • Official website
    • Categories : Simulation, Strategy, Space Flight
    • Editor : Paradox interactive
    • Developer : Paradox Development Studio
    • Mode(s) : Solo, Multiplayer
    • Release date : December 6, 2018
    • System Requirements
      • Minimum
      • OS: Windows 7
      • CPU : Intel i3-530 / AMD FX-6350
      • RAM : 4 GB
      • GPU : GTX 460 / Radeon HD 5870
      • Storage : 10 GB
    • Age Rating
    • PEGI 7 ESRB E10
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