RimWorld - Ideology

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    With the RimWorld - Ideology DLC, you will be able to have your own belief system, with many options, customization and depth.

    The belief system you choose will define skill specialists, moral guides, and roles for your leaders. Since there are almost infinite options on how many combinations of beliefs you can have, you'll find yourself with nudist cannibals, charitable ranching cowboys, and many other crazy meme beliefs that only your imagination can create. This belief system is built around a collection of 1-4 core memes.

    These are the meme beliefs:

    Animal personhood, Rancher, Pain is Virtue, Darkness, Tunneler, Tree connection, Nudism, Blindsight, Cannibal, Transhumanist, Flesh purity, Raider, Proselytizer, High life, Nature primacy, Human primacy, Female supremacy, Male supremacy, Supremacist, Loyalist, Guilty, Individualist, Collectivist.

    Each belief defines a collection of unique rituals controlled by the players, such as dance parties, burn circles, gladiator duels, and more. Besides the rituals, there are also relic hunts for each belief that involve several quests in order to find them. There are also other quests added not related to relics such as Ancient complex loot, New temporary encampments, or groups of beggars.

    These beliefs also have a system of different aesthetic styles that affect how many things look. Some of the styles are:

    Rustic, Totemic, Morbig, Animalist, Hindu, and others. Along with new styles, there is new apparel attached to each ideology.

    And from each meme can rise a number of precepts. These are specific rules and guidelines which affect preference and behavior. You'll be able to randomize precepts exactly the way you like and having the same meme won't imply the same precepts. Some of the precepts are:

    Eating nutrient paste, Cannibalism, Insect meat, Fungus eating, Organ use, Execution, Venerated animal, Animal connection, Slaughtering animals, Apostasy, Autonomous weapons, Blindness, and others.

    Rim World - Ideology also has the option to convert others by the use of conversations. People will try to convert those around them to their beliefs.

    In addition to all the content added to this DLC, there's Gauranlen Trees, a unique type of tree that has a symbiotic relationship with creatures called dryads. Your colonists can connect with the tree in a special ceremony and it will gain the ability to influence the dryads.

    With the arrival of new beliefs, there are also many new buildings unlocked. Many of them are used to support rituals, such as:

    Altar, Lectern, Pew, Kneel sheet, Drum, Pyre, Effigy, Burnbong, and others.

    Let's not forget about the enslavement of prisoners or purchasing of slaves from traders. They work on most tasks at the cost of reduced work speed. Each belief has a different attitude towards slavery. Some will accept it some will find it abhorrent.

    You'll have the chance to sell your colony whenever you decide it grew enough in exchange for a piece of map that leads to the archonexus. This is an ancient machine with superintelligence that affects the physical world.


    Read more
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    • Technical information

    • Official website : RimWorld Ideology
    • Categories : Simulation , Strategy
    • Editor : Ludeon Studios
    • Developer : Ludeon Studios
    • Mode(s) : Solo
    • Release date : July 20, 2021
    • System Requirements
      • Minimum
      • OS : Windows 7
      • CPU : Core 2 Duo
      • RAM : 4 GB
      • GPU : HD Graphics 4000
      • HDD : 500 MB
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