Relive the legend in Metal Gear Solid Δ: Snake Eater remake

Metal Gear Solid Δ: Snake Eater – A faithful remake of a stealth classic

Metal Gear Solid Δ: Snake Eater, developed by Konami with support from Virtuos, is a stunning remake of the 2004 classic Metal Gear Solid 3: Snake Eater, the chronological origin of the iconic Metal Gear franchise. Set in 1964 during the Cold War, the game follows Naked Snake, a CIA operative who becomes the legendary Big Boss. Tasked with the Virtuous Mission to rescue a Soviet scientist in the jungles of Tselinoyarsk, Snake's mission spirals into Operation Snake Eater after his mentor, The Boss, defects to the Soviet side. Players must infiltrate enemy territory, sabotage a nuclear superweapon, and confront emotional betrayals, all woven into a cinematic narrative blending historical tension with fictional intrigue. The story remains untouched, preserving the original's voice acting, including David Hayter's iconic performance as Snake, ensuring authenticity for fans.

A timeless tale in Unreal Engine 5

The core gameplay retains the stealth-action essence that defined the original. Players navigate dense jungles using camouflage, gadgets like the cardboard box, and an arsenal ranging from silenced pistols to rocket launchers. Stealth is paramount—avoiding detection through clever tactics is as rewarding as ever. The remake introduces two control schemes: a modernized ''New Style'' with a free-moving third-person camera and crouch-walking, inspired by Metal Gear Solid V, and a ''Legacy Style'' replicating the original's fixed overhead camera for purists. Quality-of-life improvements include quick-select menus for camouflage and radio, reducing pauses, and a dynamic battle damage system showing real-time wear on Snake's clothes, with scars reflecting the player's journey.

Built in Unreal Engine 5, the remake transforms Tselinoyarsk's jungles into a visual masterpiece, with lush foliage, detailed character models, and immersive 3D audio. The health/stamina HUD is repositioned for clarity, though some fans debate its necessity. New content includes Snake vs. Monkey or Snake vs. Bomberman mini-games (platform-dependent) and a Fox Hunt multiplayer mode. While staying faithful, these enhancements modernize the experience, making Metal Gear Solid Δ: Snake Eater a love letter to fans and an accessible entry for newcomers to this stealth masterpiece. Use our price comparison tool to find the best prices for Metal Gear Solid Δ: Snake Eater.

AlexP

AlexP

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Passionate gamer whose first memory is playing games like Doom and Warcraft, turned into a professional World of Warcraft streamer, and now passionate about everything games-related.

Best deals for METAL GEAR SOLID DELTA SNAKE EATER

SlDiorite5
Sep 1, 2025, 9:05 PM
I hope this game is successful enough to warrant a remake/remaster of other titles like Twin Snakes and Guns of The Patriots. That said, they really need to treat optimization seriously. We're at a point where almost every AAA PC launch needs a patch for crashes or stuttering.
Baris4hin
Sep 1, 2025, 10:56 AM
I’m glad they kept the original story and David Hayter’s voice — that’s what makes it truly authentic. As long as the gameplay and optimization match the visuals, this could be the definitive way to experience Snake Eater.
Angry by default
Sep 1, 2025, 6:54 AM
with steam stats, its crazy that more people played the new remake than the original... like 20x more people and its crazy unity from 2004 is more optimized than modern unreal engine 5
KittenChucklenugget
Sep 1, 2025, 3:23 AM
It’s exciting to see Konami reviving their old games. can we get castlevania or other old gems in the dumpster?? i want my nostalgia alive again in new modern hardware. cmoon castlevania lords of shadows quality
Athemith
Aug 31, 2025, 6:39 PM
Retrouver cette ambiance décalée avec les techno actuelles aurait rendu fou le gosse que j'était à l'époque de la ps1. Je vais faire ce jeu à coup sûr. Merci pour cet article qui permet vraiment de voir que le produit est fiable. Je n'ai qu'une hâte, jouer au jeu!
bonneinne
Sep 4, 2025, 7:55 AM on dlcompare.es
Visualmente, el remake es un espectáculo. La selva cobra vida con un nivel de detalle impresionante: la vegetación, la luz filtrándose entre los árboles, los animales que forman parte del ecosistema. No es solo un escenario, es un personaje en sí mismo. Cada plano está trabajado como si fuera cine de autor, manteniendo intacta la identidad estética de la saga. La jugabilidad se siente más fluida y adaptada a los tiempos modernos, sin perder esa sensación de tensión que convirtió al original en una obra maestra del sigilo. El sistema de supervivencia –curar heridas, camuflajes, alimentación– se siente más natural y orgánico, manteniendo la profundidad estratégica que lo hizo único. En cuanto a personajes, el remake vuelve a traer a una galería inolvidable: desde los villanos del escuadrón Cobra, cada uno con un diseño y trasfondo únicos, hasta figuras emblemáticas como Ocelot, Major Zero o EVA. Todos están retratados con mayor detalle.
Visually, the remake is a spectacle. The jungle comes to life with an impressive level of detail: the vegetation, the light filtering through the trees, the animals that are part of the ecosystem. It's not just scenery, it's a character in itself. Each shot is worked as if it were an auteur film, keeping intact the aesthetic identity of the saga. The gameplay feels more fluid and adapted to modern times, without losing that sense of tension that made the original a masterpiece of stealth. The survival system -healing wounds, camouflage, feeding- feels more natural and organic, maintaining the strategic depth that made it unique. In terms of characters, the remake brings back an unforgettable gallery: from the villains of Cobra Squadron, each with a unique design and background, to emblematic figures such as Ocelot, Major Zero or Eva. All are portrayed in greater detail.
PaLo
Sep 2, 2025, 9:12 PM on dlcompare.es
En general, MGS DELTA seguramente merece una oportunidad para ser experimentada por los veteranos, y es un punto de partida sólido para los recién llegados. Realmente puede ser difícil hablar de MGS sin estropear no solo su presentación sino también la jugabilidad (que es esencialmente lo que hace que toda la experiencia sea inolvidable), ya que notarás los aspectos que tienen tanto la historia como la jugabilidad, y la perfección con la que MGS los ejecuta como ningún otro juego podría hacerlo
Overall, MGS DELTA surely deserves a chance to be experienced by veterans, and is a solid starting point for newcomers. It can actually be difficult to talk about MGS without spoiling not only its presentation but also the gameplay (which is essentially what makes the whole experience unforgettable), as you'll notice the aspects that both the story and gameplay have, and the perfection with which MGS executes them like no other game ever could.
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SerYohoho
Sep 2, 2025, 2:42 PM on dlcompare.es
Por lo que he visto, es curioso que haya habido más problemas en PS5 que en PC. Normalmente ocurre al revés. Me sorprende que el Unreal Engine 5 que tantos problemas da, funcione bien en PC
From what I've seen, it's curious that there have been more problems on PS5 than on PC. It usually happens the other way around. I'm surprised that the Unreal Engine 5, which gives so many problems, works well on PC.
gennyshark
Sep 2, 2025, 12:02 PM on dlcompare.it
Tutto ciò che è emerso finora indica che stanno realizzando uno dei remake più fedeli alla realtà, se non il più fedele all'originale, di tutti i tempi... persino le schermate di caricamento. Preferirei di gran lunga questo piuttosto che rimuovere funzionalità/meccaniche che mi piacevano. Almeno so che probabilmente mi piacerà.
Everything that has emerged so far indicates that they are making one of the most faithful remakes, if not the most faithful to the original, of all time... even the loading screens. I would much rather that than remove features/mechanics that I liked. At least I know I will probably like it.
FiskerMann
Sep 2, 2025, 7:49 AM on dlcompare.es
Visualmente, este remake es un verdadero punto de atracción con los problemas típicos de UE5. Con mi gráfica, el juego funcionó sin problemas con la configuración máxima, pero según otros usuarios, esto no funciona igual para ellos. Creo que el bloqueo de 60FPS está un poco fuera de lugar, pero creo que, la mayoría de los jugadores no alcanzarán muchos más fps de todos modos. A mí el tema de los fps no me molesta mucho mientras se pueda jugar bien.
Visually, this remake is a real eye-catcher with the typical UE5 problems. With my graphics, the game ran smoothly at max settings, but according to other users, this doesn't work the same for them. I think the 60FPS lock is a bit off, but I think, most gamers won't reach much more fps anyway. For me the fps issue doesn't bother me much as long as you can play well.
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