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    The Forest is a survival game developed by a Canadian company called Endnight Games, and it was released for the PC and the PlayStation 4. The Forest takes place on an open-world island that is populated by cannibalistic mutants. The player assumes the role of a father who survived a plane crash with his son. The Forest has non-linear gameplay with no concrete missions or quests to complete, which gives the player complete freedom with how to tackle the situation. Survival is the only goal. Once your character gains consciousness, he sees a bunch of mutants and his son, which is being taken away from him. Now, the player needs to do everything in his power to survive on this strange island. Building shelters, weapons, and many other survival tools are needed to stay alive. The Forest's island is inhabited by a lot of woodland creatures, but also by some nasty, nocturnal mutants. They dwell in the deep caves beneath the island, and even though they're not aggressive all the time, their behavior is mostly hostile, especially when night comes. The AI of the cannibals is extraordinary, as they sometimes just observe the player from afar, and they even use effigies to try to communicate. When it comes down to violence, the AI will once again show brilliance with cannibals protecting each other, hiding behind cover, using tactical decisions (like staying away from a fire, since they really despise fire) and even dragging wounded tribesmen to safety. The cannibals smart AI truly adds to the experience and the immersion of The Forest in lots of ways. Even though there are no missions or objectives to complete in The Forest, there will be an optional conclusion to the game to those that want to see how it all ends. The day/night cycle in the game aims to provide time to both collect supplies and build traps and shelters during the day, and then try to survive and defend yourself from the mutants during the night. The Forest is a survival experience that sticks out from the bunch, in a really good way at that.

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    FAQ - Frequently Asked Questions

    How does the 'sanity' mechanic in The Forest directly impact the behavior of cannibals and the appearance of the environment?
    Lower sanity levels can lead to more aggressive and unpredictable behavior from the native cannibals, including the use of traps, greater numbers, and more dangerous attack patterns. Additionally, visual and auditory hallucinations, as well as changes in the surrounding environments such as bloodstains or creepy visual effects can occur.
    Can the player permanently eliminate a cannibal tribe, or do new cannibals always respawn to populate the island?
    While individual cannibals can be killed, new ones continuously spawn, meaning the player can not permanently eradicate the cannibal population. The player's actions influence their behavior.
    How does the player's method of killing cannibals (e.g., stealth vs. direct combat) influence the types of attacks and tactics used by the remaining tribes?
    The cannibals learn and adapt to your strategies. Consistently using stealth may cause them to employ more patrols and traps. Frequent direct combat can lead to more aggressive rushes and hit-and-run tactics.
    What are the specific benefits of building and utilizing defensive structures (e.g., walls, traps, tree houses) against cannibal attacks?
    Defensive structures provide protection from attacks, creating choke points and providing early warning of attacks. Traps can kill or weaken enemies, and tree houses offer safety from ground attacks and a tactical advantage.
    How does the crafting system allow for the creation of different types of weapons and tools beyond basic axes and clubs, and what are the strategic advantages of those upgraded items?
    The crafting system lets the player combine items found in the world to create various weapons like crafted bow, modern axe, crafted spears, and explosive devices. Upgraded items offer advantages like increased damage, range, and utility.
    In what ways can the player use the environment (e.g., terrain, resources) to their advantage during combat or base building?
    Players can use terrain to create defensible positions, such as building bases on cliffs or in dense forests. Environmental resources such as trees and rocks are crucial for building and crafting.
    How does the player collect water and food, and are there any risks associated with each method?
    Water can be collected from ponds, or by building a water collector to harvest rainwater. Food can be found from scavenging, hunting, or planting. Each approach carries risks such as the spread of disease from consuming unclean water or encountering dangerous creatures while hunting.
    How does the player's relationship with Timmy change the gameplay experience?
    Timmy is a central element to the game's story, his fate and actions of the player will greatly affect the ending, and how the player will go through the game.
    Can the player influence the behavior of specific cannibal types (e.g., weak ones, strong ones, babies) through their actions?
    The actions taken by the player have an impact on the different kinds of cannibals. By killing some, the game may spawn more stronger ones to take revenge. By not killing some of the weak ones, the players might see those return with stronger ones.
    What are the specific implications of exploring the underground cave systems, and how do they differ from the surface world?
    The underground caves are separate locations with unique challenges and dangers. These areas often contain valuable resources, but also introduce unique enemies and puzzles, and a greater sense of claustrophobia.

    Comments on The Forest

    marwen
    Jul 17, 2017, 10:37 PM on dlcompare.fr
    goooooooooood
    goooooooooood
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