Found all over Zeta Halo are Forward Operating Bases for Master Chief to capture. These then turn into hubs where you can fast-travel to other places. They also provide Valor points, which may be used to summon vehicles or weapons.
Lead Designer John Mulkey says:
Enemy strongholds can be approached from any direction, and there are so many options available for how you take on the challenges at hand. Do I blaze through the front gate in a Warthog full of Marines and just light the place up with zero subtlety? Do I scout the perimeter and discover a subterranean entrance that allows me to enter through one of the interior structures? Do I Grappleshot to a sniper tower, take out the inhabitant and begin picking off enemies from my raised vantage point?”
Halo Infinite Multiplayer
After a beta test from September to October, 343 Studios gave fans a pleasant surprise by launching the multiplayer portion in mid-November, to great acclaim.
Multiplayer in Halo Infinite is essentially the same as previous games, but with some added features. Players can find ability pickups that provide special powers for a limited number of uses. These abilities include dashing, camouflage, and a repulsor shield that protects from projectiles and pushes back enemies.
Multiplayer features various game modes, including:
Capture The Flag - Control a flag and bring it back to their home base.
Fiesta - a 4v4 match where everyone gets random weapons and equipment
Oddball - players fight for control of a ball and score points
Slayer - a deathmatch where players rack up the most number of kills
Stockpile - a 12v12 match where players collect seeds to store at their home base
Strongholds - players fight control of three zones on a map and gain points for every second they control the locations.
Total Control - an advanced version of Strongholds, players must control locations as they spawn on the map.
Halo Infinite also has 14 hidden multiplayer modes, the playlist of which can be accessed offline. You can save and share the playlist making it available for use online.
Arena: Attrition
Arena: Attrition Dodgeball
Arena: Elimination
Fiesta: Attrition
Fiesta: CTF
Fiesta: One Flag CTF
Fiesta: Strongholds
Ranked: Elimination
Ranked: One Flag
Tactical: Slayer
Tactical: Slayer Commandos
Tactical: Slayer Manglers
Tactical: Slayer Sidekicks
Tactical: Slayer Stalker Rifles
Halo Infinite Ranking
Players looking for a competitive experience can join the Ranked Arena and progress through the tiers. Halo Infinite Ranking is as follows:
Bronze (6 tiers)
Silver (6 tiers)
Gold (6 tiers)
Platinum (6 tiers)
Diamond (6 tiers)
Onyx (1 tier)
Note that you may only use the Battle Rifle for a weapon in Ranked matches. Radar and Grenade Hitmarks are disabled, and power-ups appear only in specific locations.
Starting in the Ranked tiers requires you to play ten matches in a specific playlist. Your performance will then determine your initial rank.
Halo Infinite Battle Pass
Halo provides new battle passes every season. These passes give access to various cosmetics you can use to customize your Spartan. Most of the items are skins and armor coatings, though armor pieces are also available. Much like in Fortnite and Call of Duty, you unlock these by progressing through challenge tiers and earning XP. Each Battle Pass costs $10 each, but they will never expire, giving them long-term value. Players can also pick up Battle Passes outside of the season where they were introduced.
Halo Infinite Weapons
Halo Infinite boasts of a large arsenal with weapons new and old.
UNSC
MK50 Sidekick - The standard UNSC pistol
MA40 Assault Rifle - A reliable and standard rifle
BR75 Battle Rifle - Fires accurate and powerful triple-round bursts
VK47 Commando - A fully automatic rifle
CQS48 Bulldog - Automatic shotgun with a 7-round drum
S7 Sniper Rifle - Your longest-ranged weapon
M41 SPNKR Rocket Launcher - Fires rockets that home in on enemies
UNSC Hydra - Shoots micro missiles that lock onto targets
Banished
Plasma Pistol - Fires single or charged up shots but no longer has the EMP ability
Energy Sword - A powerful one-hit-kill blade
Needler - Shoots bunches of needles; deals high damage at close range
Pulse Carbine - 5-round bursting carbine that fires slow but powerful bullets
Gravity Hammer - A slow firing weapon that damages an area
Mangler - High-powered 8-round pistol with blades attached to the barrel
Disruptor - A pistol that fires an EMP to disable vehicles
Stalker Rifle - A plasma-based automatic rifle
Ravager - A plasma launcher that fires an incendiary charge
Skewer - A rocket launcher that can quickly fire rockets but is slow to reload
Shock Rifle - shoots an electric bolt that can jump from target to target
Forerunner
Heatwave - a shotgun that fires bouncing bullets
Sentinel Beam - an anti-Flood weapon that can quickly deplete energy shields
Cindershot - A launcher that shoots bouncing grenades and fires micro-missiles
Halo Infinite system requirements
Here are the system requirements for Halo Infinite.
Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10 RS3 x64
Processor: AMD FX-8370 or Intel i5-4440
Memory: 8 GB RAM
Graphics: AMD RX 570 or Nvidia GTX 1050 Ti
DirectX: Version 12
Storage: 50 GB available space
Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10 19H2 x64
Processor: AMD Ryzen 7 3700X or Intel i7-9700k
Memory: 16 GB RAM
Graphics: Radeon RX 5700 XT or Nvidia RTX 2070
DirectX: Version 12
Storage: 50 GB available space
Here is a short video about Halo Infinite’s PC settings:
When is the Halo Infinite Campaign Release Date?
The Halo Infinite campaign release date is December 8, 2021, for Xbox Series X, Xbox Series S, Xbox One, and PC. If you haven’t picked it up yet, get the cheapest prices for Halo Infinite with our comparator.
Sacha is a full-time writer and tabletop/video gamer who belatedly realized he can combine those two passions as a game designer and commentator. He has since successfully converted play to work and work to play.
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