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    A gloomy medieval castle is the scenario where We Were Here Too takes place. This online cooperative adventure is all about puzzles and teamwork. You and a friend find yourselves trapped in an ancient castle, but you begin your adventure at separate locations and can only communicate via a pair of walkie-talkies. The castle hides a dark secret that you may be able to uncover if you are smart enough.

    We Were Here Too requires both players to communicate via voice. therefore both of them need a PC-compatible microphone. Keep in mind that your experiences will be completely different. You will serve as each other's eyes and ears, transmit information, and interact with the surrounding environment to progress through dark rooms and corridors. Tread carefully, be observant, and make sure to communicate every detail to your partner and you may have a chance to escape alive in this mysterious adventure.

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    FAQ - Frequently Asked Questions

    Can the radio communication be interrupted by environmental factors or specific actions within the game?
    No, the radio connection is consistently available, but the information shared may be misleading or misinterpreted depending on the puzzles' design.
    How does the game prevent one player from simply giving the other all the puzzle solutions immediately?
    The puzzles are designed with asymmetric information and tasks. One player may have the key or solution, but the other player needs to relay the instructions or manipulate the environment to enact it.
    Are there any puzzles that require simultaneous action from both players at a specific moment?
    Yes, many puzzles demand precise timing and coordination, where players must act in unison based on the other's cues or environmental triggers.
    If a player dies, does the game end immediately, or is there a chance to continue?
    The game allows for a limited number of 'revives' or second chances. The other player might need to perform a specific action to revive the dead partner, or the game may end depending on the situation.
    How are clues and information communicated when the players are in separate locations?
    Communication relies on the radio and visual observations of the environment. One player might describe the scene to the other player who cannot see it, and vice versa. Puzzles may require players to describe their surroundings or the items they find.
    Does the game offer different difficulty levels?
    The game does not have selectable difficulty levels, but the complexity of the puzzles varies as the game progresses.
    Is the game replayable, and what changes on subsequent playthroughs?
    Yes, it is replayable. While the overall structure remains the same, understanding the puzzles and improving communication makes for a different experience. Also, the roles can be swapped, which can drastically change the experience.
    How does the game handle players who are new to puzzle games?
    The game starts with introductory puzzles to teach the core mechanics. There's an emphasis on communication, which allows players to learn from each other. However, some puzzles can still be challenging.
    Are the puzzles entirely static, or do they have interactive elements that change over time?
    Many puzzles feature interactive elements that respond to player actions. These actions might trigger changes in the environment or reveal new information, often adding an element of surprise.
    Is there a penalty for making mistakes while solving the puzzles?
    Making mistakes often delays progress and may require the players to restart or re-evaluate their actions. Sometimes, mistakes can have consequences in the form of environmental hazards or a limited number of retries.

    Patch Notes

    • 2.0.11 - 10/17/25 (Patch Notes: 2.0.11.)
    • 2.0.8 - 9/17/25 (Patch 2.0.8. Notes)
    • 2.0.7 - 9/16/25 (Patch notes: 2.0.7)
    • 12/1/20 (Signal detected! New update released!)
    • 2/25/18 (We Were Here Too - Patch V.25022018)
    • 2/20/18 (We Were Here Too - Patch V.21022018)
    • 2/9/18 (We Were Here Too - Patch V.09022018)

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    • Technical information

    • Official website
    • Categories : Adventure, Casual, Puzzle, Horror, Story-Rich
    • Editor : Total Mayhem Games
    • Developer : Total Mayhem Games
    • Mode(s) : Co-op
    • Release date : February 2, 2018
    • Latest patch: 2.0.11 - 10/17/25
    • System Requirements
      • Minimum
      • OS: Windows 10 64 bit
      • CPU : Intel Core i3 2100
      • RAM : 4 GB RAM
      • GPU : Nvidia GTX 460
      • Storage : 5 GB
      • Recommended
      • CPU : Intel Core i5 2500k or equivalent
      • RAM : 8 GB
      • GPU : GTX 750ti or equivalent
      • Storage : 5 GB
    • Age Rating
    • PEGI 3 ESRB E10 CERO A ACB PG USK 6
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