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    Sometimes, the history of specific locations hides a terrible truth, and that's exactly what happens to St. Dinfna Hotel. This site, surrounded by a paranormal aura, is the origin of many mysterious tales about lost people and terrible things, and it looks like the perfect place to start an investigation for the amateur journalist Roberto Leite Lopes. He travels to Santa Catarina and visits the hotel. Although nothing seems to be really out of place at the start, he will soon discover a camera that reveals different timelines of the story of the site. Roberto finds himself in the middle of a dark conspiracy with terrible consequences and will do his best to stop a fanatical cult from unleashing hell on earth.

    Fobia - St. Dinfna Hotel is a first-person survival horror adventure full of puzzles and action where you explore the different corridors and rooms in the hotel while trying to uncover the truth about its mysteries. Escaping alive will prove to be quite tricky. Not only will you have to deal with the current state of things in the hotel, but you also have to take care of events from alternate timelines that would impact your reality. 

    What kind of terrible human experiments are taking place on this site? Will you escape from the nightmarish hotel in one piece to reveal them? You will only find the answer by playing Fobia - St. Dinfna Hotel.

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    FAQ - Frequently Asked Questions

    How does the camera mechanic truly impact the way I explore St. Dinfna Hotel, and what kinds of hidden details can it reveal about the environment?
    The camera isn't just a tool; it's a key to alternate realities. By using the camera, you can shift perspectives, revealing secrets and pathways concealed in the physical world. This includes the ability to see spectral entities, interact with objects in different dimensions, and uncover clues otherwise invisible to the naked eye.
    Can I use the camera in combat situations, and if so, how does this affect my strategies against the various creatures I encounter?
    Yes, the camera can be used to disrupt enemies. Its flash can temporarily blind or disorient creatures, creating openings for attacks or escapes. Additionally, some creatures are vulnerable to specific camera effects, encouraging strategic utilization of the camera's features during confrontations.
    What is the significance of the film rolls, and how do they function in relation to the camera's abilities and progression?
    Film rolls serve as ammunition for the camera's special abilities. Each roll might offer different effects, such as a brighter flash or the ability to view a specific dimension. You must manage film strategically, as running out can severely limit your exploration and combat capabilities.
    How does the game encourage backtracking, and what rewards are there for revisiting areas I've already explored with new camera abilities?
    Backtracking is essential. As you acquire new camera lenses or features, previously inaccessible areas may open up, revealing new lore, resources, and even entirely new sections of the hotel. These discoveries are crucial for understanding the story and progressing through the game.
    Are there puzzles that specifically require me to manipulate the environment using the camera's unique dimensional viewing capabilities?
    Absolutely. Many puzzles demand you to observe and interact with the environment through the camera, revealing hidden symbols, shifting objects between realities, or aligning spectral elements to solve complex challenges.
    How does the game's sound design enhance the camera's role, and how can I use audio cues in conjunction with the camera to solve puzzles or avoid threats?
    The sound design is crucial. Audio cues, such as whispers or spectral sounds, often signal areas where the camera should be used. These auditory hints help pinpoint hidden objects, guide your exploration through the multiple realities, and identify approaching dangers.
    Does the camera have any limitations, and if so, how do these limitations impact my overall experience in terms of how I plan my exploration?
    Yes, the camera has limitations, such as a cooldown period after using certain functions or a limited field of view. These constraints force strategic use of the camera. Over-reliance can leave you vulnerable, encouraging a cautious and calculated approach to exploration and combat.
    How does the game's narrative integrate with the camera's functions, and how does using the camera help me uncover the story of St. Dinfna Hotel?
    The camera acts as a conduit to the past, allowing you to witness events and interact with remnants of the hotel's history. By using the camera, you'll uncover hidden narratives, reveal the fates of past residents, and slowly piece together the dark secrets of the hotel.
    Are there enemies or environmental hazards that are only visible or vulnerable when viewed through the camera, and how does this affect my moment-to-moment gameplay?
    Yes, some threats and hazards exist only in the alternate realities revealed by the camera. This makes the camera essential for safe navigation, as you'll constantly need to switch perspectives to identify and avoid dangers invisible to the naked eye. This creates a constant sense of tension and anticipation.
    How does the game encourage experimentation with the camera's abilities, and how does this affect the replay value?
    The game encourages experimentation by providing different camera lenses and functionalities. Trying out different combinations and approaches can reveal hidden content and alter the way you overcome challenges. This offers a high degree of replayability, as you'll discover new secrets and strategies on subsequent playthroughs.

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    • Technical information

    • Official website
    • Categories : Action, Adventure, First-Person Shooter, Puzzle, Survival, Horror
    • Editor : Maximum Entertainment
    • Developer : Pulsatrix Studios
    • Mode(s) : Solo
    • Release date : June 28, 2022
    • System Requirements
      • Minimum
      • OS: Windows 7 (64-bits)
      • CPU : Core i3 9100 / Ryzen 3 2300X
      • RAM : 4 GB
      • GPU : GeForce GTX 960 / Radeon RX 6400
      • Storage : 10 GB
      • Recommended
      • CPU : Core i5 8600 / Ryzen 5 3600X
      • RAM : 8 GB
      • GPU : GeForce GTX 1060 / Radeon RX 580
      • Storage : 10 GB
    • Age Rating
    • PEGI 16 ESRB M ACB MA15 USK 16
    • Steam Deck: Verified
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