Neural Texture Compression could be a DLSS-level breakthrough for VRAM
Neural rendering is gradually emerging in the gaming industry, with new AI-driven techniques aiming to enhance visual quality and push the limits of traditional rendering on modern GPUs and next-generation consoles. At NVIDIA’s GTC 2026 event, a detailed presentation titled “Introduction to Neural Rendering” highlighted several advancements, with Neural Texture Compression (NTC) standing out as a potentially transformative feature for PC gaming.
As implied by its name, Neural Texture Compression offers a different approach to handling textures compared to current methods. Most games today rely on BCn (block) compression, which divides textures into smaller chunks that the GPU compresses and decompresses as needed.
NTC, however, takes a different route by encoding the underlying features of a texture into a compact representation. A neural network (such as the Tensor Cores found in NVIDIA RTX GPUs) then reconstructs the texture in real time. NVIDIA emphasizes that this process is deterministic rather than generative, meaning the AI consistently rebuilds the same texture instead of creating new variations.

This method enables significantly higher compression rates than traditional techniques, greatly reducing VRAM usage. In one example shown by NVIDIA, a Tuscan villa scene that required 6.5GB of VRAM using BCn compression dropped to just 970MB with NTC - an impressive reduction of around 85% - while maintaining similar or even improved visual quality.
Another advantage is smaller game install sizes and updates, since large, high-resolution textures no longer need to be stored in full. At a time when increasing graphical fidelity demands more memory, this technology could be especially beneficial for players using GPUs with 6GB to 12GB of VRAM.
To gain a deeper understanding of the inner workings and technical framework of Neural Texture Compression, you can explore the detailed video on YouTube that breaks down the technology.
With NVIDIA’s RTXNTC SDK already available on GitHub, developers can now access Neural Texture Compression, suggesting the technology may integrate into upcoming titles quite soon.
For the latest news on hardware launches and industry developments, be sure to follow our dedicated hardware coverage.
- Trending Now
- Summer Event 2026 Wrap-Up & Leaderboard9/1/26Gaming News
- GTA 6 launch trailer is here: Rockstar sets the stage for the release5 hours agoGaming News
- GTA 6 Editions Compared: Standard vs Ultimate and Why There's No Deluxe Edition10/12/26Gaming News
- Anbernic RG DDS debuts with a 3DS-inspired design and bright dual displays10/12/26Hardware News
- Where to Buy GTA 6 Cheapest: Pre-order Deals Compared10/11/26Gaming News
- News, Good deals
- Beyond These Stars: Build a Thriving City on the Back of a Space Whale2 hours agoGaming News
- Chained Beasts Launches: When Teammates Become Obstacles4 hours agoNew Game Releases
- GTA 6 launch trailer is here: Rockstar sets the stage for the release5 hours agoGaming News
- Alpha Nomos Launches: When Every Attack Becomes a Musical Note6 hours agoNew Game Releases
- Toy Story: Retro Roundup! and Toy Story 3 Return in a Double Pack7 hours agoGaming News
- Echo Weaver Reinvents the Metroidvania With Time Loops8 hours agoGaming News
- Most Popular
-
$36.15Planet Zoo 2GameBoost
-
$39.87EA SPORTS FC 27Eneba
-
$31.41STAR WARS Galactic RacerGAMIVO
-
$49.08Gears of War E DayLDShop
-
$10.61Echo WeaverKinguin
- New games
-
$24.99Tenebris SomniaFanatical
-
$25.49Tales of Eternia RemasteredGamesplanet US
-
$20.80Castlevania Belmont's CurseGameBoost
-
$29.90EnshroudedGAMESEAL
-
$15.00Among the TrollsInstant Gaming
- Available soon
-
$17.31BeamNG.driveKinguin
-
$30.59DEMONS' NIGHT FEVERLOADED
-
$42.47Stupid Never DiesGamebillet
-
$43.34FINAL FANTASY RESONANCEInstant Gaming
-
$15.84ONE PIECE Grand GourmetKinguin
answering the message of