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Kojima reveals info about Death Stranding

Kojima reveals info about Death Stranding

Hideo Kojima has revealed a few things about his upcoming project Death Stranding during an interview for the PlayStation Blog.

The creator of the world-famous series Metal Gear Solid and Castlevania has explained that Death Stranding is going to be an open-world action title with a great emphasis on freedom and very intuitive.

"You can think of Death Stranding as an action game. Many people play games in the shooting genre and I want to make a game that is very intuitive for them so they can get into the experience very easily, but when they play it for a bit they will realize there is a certain new type of depth to it, something that they might not have seen before," Kojima said.

 

According to Kojima Death Stranding is going to have a deeper gameplay, where you will be able to play as a fighter or approach to the game in different ways if you want to. There will be vehicles that you can use to traverse and explore the game open world, and the gameplay will go beyond the traditional guy-with-a-gun versus either NPCs or other players. The game will approach the single player/multiplayer experiences in a way that differs from the usual one, where you finish the single player campaign and then you jump into the online mode.

 

 

Apart from talking about the game, in the interview Kojima delves into his work with Guerrilla Games, and why he chose to use their Decima engine for Death Stranding. The good disposition shown by Guerrilla at the time, letting him work along with them in the development and the trust shown when offering the source code of the engine tipped the balance in their favor.

On paper everything he is saying points to some kind of sandbox game but we will have to wait until the game is in more advanced stages of development and more information is revealed to find out how innovative and different Death Stranding turns out to be.

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