How Tetsuya Nomura Got To Work On Xenoblade Chronicles 2

Xenoblade Chronicles 2

Xenoblade Chronicles 2 is being made by Monolith Soft, who made the original Xenoblade Chronicles and its sequel Xenoblade Chronicles X. All of which were on or will be on Nintendo platforms. The team is heading up by Tetsuya Takahashi, who was once a longtime employee of Square Enix. Because of that bond with the company, a really cool collaboration got to happen with the game. The current head of the Final Fantasy team, Tetsuya Nomura, got to help design characters for the game.

Now, while collaboration in video games isn’t unheard of, this one does seem a little odd. After all, Square Enix isn’t developing this game at all, Monolith Soft works only for Nintendo. So, how did this happen? Well, Takahashi revealed to Time Magazine that it was something 20 years in the making.

Apparently, while he was still at Square Enix and was getting ready to make Xenogears, he wanted Nomura to be on the team. He and Nomura were character designers for Final Fantasy games before then, and so Takahashi felt he would be great for the Xenogears team. However, that didn’t happen, as Nomura was asked to stay on with Final Fantasy. Fast forward twenty years…

“And this idea of Xenoblade Chronicles 2 came up, and I thought I’d love to work with him again. After our discussion with Nintendo went through and this project was a go, I went directly to Square Enix, thinking that I’d be denied, asking if I could work with Tetsu.”

And guess what? They said yes, much to Takahashi’s surprise. So now, when you look at the credits for Xenoblade Chronicles 2, you’ll see Tetsuya Nomura’s name in the credits.

Glyph Masterson

Glyph Masterson

I am a writer, reader, dreamer, and believer that games and cartoons and comics aren’t a bad way to live. I am passionate about what I love, but do respect the opinions of others when they conflict with my own.

Leave a Response